title: Using a game engine for VR simulations in evacuation planning.
authors.affiliation: Comissão Nacional de Energia Nuclear, Brazil. mol@ien.gov.br
authors.forename: Antônio Carlos A
authors.initials: AC
authors.lastname: Mól
authors.forename: Carlos Alexandre F
authors.initials: CA
authors.lastname: Jorge
authors.forename: Pedro M
authors.initials: PM
authors.lastname: Couto
mesh_terms: D001296:Audiovisual Aids; D001938:Brazil; D003196:Computer Graphics; D003198:Computer Simulation; D020378:Confined Spaces; D005716:Game Theory; D006801:Humans; D009874:Operations Research; D011210:Power Plants / Q000458:organization & administration; D018635:Rescue Work / Q000379:methods* / Q000458:organization & administration; D017751:Safety Management / Q000379:methods; D014584:User-Computer Interface