Video games and adolescents' intentions to take risks in traffic.
In a sample of 2193 adolescents the impact of racing games and drive'em up games on the intention to engage in risky driving was examined. The results indicated that playing video games is a small predictor of attitudes (standardized total effect of .171), which in turn, predict fun riding intentions (R(2) = .555).
Leuven School for Mass Communication Research, Katholieke Universiteit Leuven, 3000 Leuven, Belgium. Kathleen.Beullens@soc.kuleuven.be
Kathleen
K
Beullens
Keith
K
Roe
Jan
J
Van den Bulck
D000293:Adolescent; D000328:Adult; D000374:Aggression; D001334:Automobile Driving / Q000523:psychology*; D001530:Belgium; D005260:Female; D006801:Humans; D008297:Male; D018570:Risk Assessment; D012309:Risk-Taking; D011795:Surveys and Questionnaires; D018910:Video Games / Q000009:adverse effects*