Fast calculation method for computer-generated cylindrical holograms.
Since a general flat hologram has a limited viewable area, we usually cannot see the other side of a reconstructed object. There are some holograms that can solve this problem. A cylindrical hologram is well known to be viewable in 360 deg. Most cylindrical holograms are optical holograms, but there are few reports of computer-generated cylindrical holograms. The lack of computer-generated cylindrical holograms is because the spatial resolution of output devices is not great enough; therefore, we have to make a large hologram or use a small object to fulfill the sampling theorem. In addition, in calculating the large fringe, the calculation amount increases in proportion to the hologram size. Therefore, we propose what we believe to be a new calculation method for fast calculation. Then, we print these fringes with our prototype fringe printer. As a result, we obtain a good reconstructed image from a computer-generated cylindrical hologram.
Yamaguchi
Takeshi
T
Department of Electronics and Computer Science, College of Science and Technology, Nihon University, Funabashi-Shi, Chiba, Japan. yamaguchi@ecs.cst.nihon-u.ac.jp
Fujii
Tomohiko
T
Yoshikawa
Hiroshi
H