"They may be pixels, but they're MY pixels:" developing a metric of character attachment in role-playing video games.
This paper proposes a new and reliable metric for measuring character attachment (CA), the connection felt by a video game player toward a video game character. Results of construct validity analyses indicate that the proposed CA scale has a significant relationship with self-esteem, addiction, game enjoyment, and time spent playing games; all of these relationships are predicted by theory. Additionally, CA levels for role-playing games differ significantly from CA levels of other character-driven games.
Lewis
Melissa L
ML
Department of Telecommunications, Michigan State University, East Lansing, Michigan, USA.
Weber
René
R
Bowman
Nicholas David
ND
D005260:Female; D006801:Humans; D008297:Male; D009769:Object Attachment; D011594:Psychometrics / Q000379:methods*; D015203:Reproducibility of Results; D012381:Role Playing; D012649:Self Concept; D012680:Sensitivity and Specificity; D018910:Video Games / Q000523:psychology*