Consequence of reputation in an open-ended naming game.
We study a modified version of the naming game, a recently introduced model which describes how shared vocabulary can emerge spontaneously in a population without any central control. In particular, we introduce a mechanism that allows a continuous interchange with the external inventory of words. A playing strategy, influenced by the hierarchical structure that individuals' reputation defines in the community, is implemented. We analyze how these features influence the convergence times, the cognitive efforts of the agents, and the scaling behavior in memory and time.
Brigatti
Edgardo
E
Instituto de Física, Universidade Federal Fluminense, Campus da Praia Vermelha, 24210-340, Niterói, Rio de Janeiro, Brazil Centro Brasileiro de Pesquisas Físicas, Rua Dr. Xavier Sigaud 150, 22290-180, Rio de Janeiro, Brazil. edgardo@if.uff.br
D005075:Biological Evolution; D005716:Game Theory; D006801:Humans; D007802:Language; D007858:Learning; D008037:Linguistics; D016011:Normal Distribution; D049490:Systems Biology; D013997:Time Factors; D014825:Vocabulary