title: Immersive interfaces for engagement and learning.
abstract: Immersion is the subjective impression that one is participating in a comprehensive, realistic experience. Interactive media now enable various degrees of digital immersion. The more a virtual immersive experience is based on design strategies that combine actional, symbolic, and sensory factors, the greater the participant's suspension of disbelief that she or he is "inside" a digitally enhanced setting. Studies have shown that immersion in a digital environment can enhance education in at least three ways: by allowing multiple perspectives, situated learning, and transfer. Further studies are needed on the capabilities of immersive media for learning, on the instructional designs best suited to each type of immersive medium, and on the learning strengths and preferences these media develop in users.
authors.affiliation: Graduate School of Education, Harvard University, Cambridge, MA 02138, USA. chris_dede@harvard.edu
authors.forename: Chris
authors.initials: C
authors.lastname: Dede
mesh_terms: D004493:Education / Q000379:methods*; D018961:Educational Technology; D006801:Humans; D007858:Learning; D014584:User-Computer Interface