title: Effects of optokinetic stimulation induced by virtual reality on locomotion: a preliminary study.
abstract: CONCLUSIONS
  Exposure to a virtual environment for 20 min was sufficient to cause adaptive changes in locomotion in healthy subjects, suggesting that virtual environments might improve locomotor deviation in patients with unilateral labyrinthine defects.
  
  
  OBJECTIVE
  Postural and locomotor control in patients with unilateral labyrinthine defects deviates towards the lesion side. The aim of this study was to examine whether active locomotion within a virtual environment can increase the functionality of rehabilitation.
  
  
  METHODS
  We examined the effects of optokinetic stimulation produced by a virtual reality environment on ocular movement and locomotor tracks in 10 healthy subjects.
  
  
  RESULTS
  During the 20 min experiment, the mean locomotor deviation and the mean frequency and mean amplitude of optokinetic nystagmus during the last period of the experiment were significantly higher than those during the initial period.
authors.affiliation: Department of Otolaryngology, University of Tokushima School of Medicine, Tokushima, Japan.
authors.forename: Seizo
authors.initials: S
authors.lastname: Ohyama
authors.forename: Suetaka
authors.initials: S
authors.lastname: Nishiike
authors.forename: Hiroshi
authors.initials: H
authors.lastname: Watanabe
authors.forename: Katsunori
authors.initials: K
authors.lastname: Matsuoka
authors.forename: Noriaki
authors.initials: N
authors.lastname: Takeda
mesh_terms: D000222:Adaptation, Physiological; D000328:Adult; D003198:Computer Simulation; D005133:Eye Movements; D005684:Gait; D006801:Humans; D017120:Nystagmus, Optokinetic; D004856:Postural Balance; D014584:User-Computer Interface; D016138:Walking