Rendering grass in real time with dynamic lighting.
The authors present a real-time grass rendering technique that works for large, arbitrary terrains with dynamic lighting, shadows, and a good parallax effect. A novel combination of geometry and lit volume slices provides accurate, per-pixel lighting. A fast grass-density management scheme allows the rendering of arbitrarily shaped patches of grass.
Boulanger
Kévin
K
University of Central Florida, USA. kboulang@irisa.fr
Pattanaik
Sumanta N
SN
Bouatouch
Kadi
K
D000465:Algorithms; D003196:Computer Graphics; D003198:Computer Simulation; D008027:Light; D006109:Poaceae