Discovering 3D surface information values from gameplayers.
A novel algorithm discovers surface information values from collected player data. Designers can use this information to place artifacts so as to improve or obscure observation, as intended. In a validation user study that implemented this approach, players viewed 84 percent of artifacts placed in high-value information locations.
Dixit
Priyesh N
PN
Game Design and Development Program, University of North Carolina at Charlotte, USA. pndixit@uncc.edu
Youngblood
G Michael
GM