title: Discovering 3D surface information values from gameplayers.
abstract: A novel algorithm discovers surface information values from collected player data. Designers can use this information to place artifacts so as to improve or obscure observation, as intended. In a validation user study that implemented this approach, players viewed 84 percent of artifacts placed in high-value information locations.
authors.affiliation: Game Design and Development Program, University of North Carolina at Charlotte, USA. pndixit@uncc.edu
authors.forename: Priyesh N
authors.initials: PN
authors.lastname: Dixit
authors.forename: G Michael
authors.initials: GM
authors.lastname: Youngblood