title: Serious games for immersive cultural training: creating a living world.
abstract: Living worlds offer a nonlinear, unscripted process for experiencing and safely learning the cognitive complexity and nuance of culture through emergent high-fidelity simulation. The 3D Asymmetric Domain Analysis and Training model uses visual, auditory, behavioral, and cultural models for immersive cultural training using the living-world construct.
authors.affiliation: University of Texas at Dallas, USA. margez@utdallas.edu
authors.forename: Marjorie A
authors.initials: MA
authors.lastname: Zielke
authors.forename: Monica J
authors.initials: MJ
authors.lastname: Evans
authors.forename: Frank
authors.initials: F
authors.lastname: Dufour
authors.forename: Timothy V
authors.initials: TV
authors.lastname: Christopher
authors.forename: Jumanne K
authors.initials: JK
authors.lastname: Donahue
authors.forename: Phillip
authors.initials: P
authors.lastname: Johnson
authors.forename: Erin B
authors.initials: EB
authors.lastname: Jennings
authors.forename: Brent S
authors.initials: BS
authors.lastname: Friedman
authors.forename: Phonesury L
authors.initials: PL
authors.lastname: Ounekeo
authors.forename: Ricardo
authors.initials: R
authors.lastname: Flores