The extinct animal show: the paleoimagery tradition and computer generated imagery in factual television programs.
Extinct animals have always been popular subjects for the media, in both fiction, and factual output. In recent years, a distinctive new type of factual television program has emerged in which computer generated imagery is used extensively to bring extinct animals back to life. Such has been the commercial audience success of these programs that they have generated some public and academic debates about their relative status as science, documentary, and entertainment, as well as about their reflection of trends in factual television production, and the aesthetic tensions in the application of new media technologies. Such discussions ignore a crucial contextual feature of computer generated extinct animal programs, namely the established tradition of paleoimagery. This paper examines a selection of extinct animal shows in terms of the dominant frames of the paleoimagery genre. The paper suggests that such an examination has two consequences. First, it allows for a more context-sensitive evaluation of extinct animal programs, acknowledging rather than ignoring relevant representational traditions. Second, it allows for an appraisal and evaluation of public and critical reception of extinct animal programs above and beyond the traditional debates about tensions between science, documentary, entertainment, and public understanding.
Campbell
Vincent
V
Department of Media and Communication, University of Leicester, Leicester, UK. vpc2@le.ac.uk
D000818:Animals; D003142:Communication; D003196:Computer Graphics; D053476:Extinction, Biological; D006801:Humans; D010565:Persuasive Communication; D012586:Science / Q000193:education*; D013690:Television