Second life, bio-sensors, and exposure therapy for anxiety disorders.
We give an overview of the Second Life (SL) virtual world, explaining what objects can be manipulated to implement user-defined scenari in SL, and give an example of a work-in-progress scenario of exposure therapy for anxiety disorders, coupled with automatic processing of bio-sensed emotional signals. Both e-Health and emotion recognition researchers can benefit from such experiments.
Lisetti
Christine
C
School of Computing and Information Sciences, FIU, Miami, USA.
Pozzo
Emmanuel
E
Lucas
Marie
M
Hernandez
Frank
F
Silverman
Wendy
W
Kurtines
Bill
B
Pasztor
Ana
A
D001008:Anxiety Disorders / Q000628:therapy; D004644:Emotions; D006801:Humans; D007171:Implosive Therapy; D014584:User-Computer Interface