title: Use of board games, historical calendars, and trading cards in a history of psychology class.
abstract: This article describes three activities for students created for a history of psychology course: various board games, trading cards, and calendars. Data are provided on their effectiveness. Suggestions for incorporating the activities are described.
authors.affiliation: Oklahoma State University, Laboratory of Comparative Psychology and Behavioral Biology, Department of Psychology, 116 N. Murray, Stillwater, OK 74078, USA. charles.abramson@okstate.edu
authors.forename: Charles I
authors.initials: CI
authors.lastname: Abramson
authors.forename: Amanda L
authors.initials: AL
authors.lastname: Burke-Bergmann
authors.forename: Sondra L
authors.initials: SL
authors.lastname: Nolf
authors.forename: Kristen
authors.initials: K
authors.lastname: Swift
mesh_terms: D003479:Curriculum; D004521:Educational Measurement; D005544:Forecasting; D005717:Games, Experimental; D049671:History, 18th Century; D049672:History, 19th Century; D006801:Humans; D020407:Internet; D010988:Play and Playthings; D011584:Psychology / Q000193:education* / Q000266:history*; D013334:Students; D013663:Teaching; D013690:Television; D014584:User-Computer Interface