title: Attention and competition in figure-ground perception.
abstract: What are the roles of attention and competition in determining where objects lie in the visual field, a phenomenon known as figure-ground perception? In this chapter, we review evidence that attention and other high-level factors such as familiarity affect figure-ground perception, and we discuss models that implement these effects. Next, we consider the Biased Competition Model of Attention in which attention is used to resolve the competition for neural representation between two nearby stimuli; in this model the response to the stimulus that loses the competition is suppressed. In the remainder of the chapter we discuss recent behavioral evidence that figure-ground perception entails between-object competition in which the response to the shape of the losing competitor is suppressed. We also describe two experiments testing whether more attention is drawn to resolve greater figure-ground competition, as would be expected if the Biased Competition Model of Attention extends to figure-ground perception. In these experiments we find that responses to targets on the location of a losing strong competitor are slowed, consistent with the idea that the location of the losing competitor is suppressed, but responses to targets on the winning competitor are not speeded, which is inconsistent with the hypothesis that attention is used to resolve figure-ground competition. In closing, we discuss evidence that attention can operate by suppression as well as by facilitation.
authors.affiliation: Department of Psychology, University of Arizona, Tucson, AZ, USA. mapeters@u.arizona.edu
authors.forename: Mary A
authors.initials: MA
authors.lastname: Peterson
authors.forename: Elizabeth
authors.initials: E
authors.lastname: Salvagio
mesh_terms: D001288:Attention / Q000502:physiology*; D015982:Bias; D006801:Humans; D007266:Inhibition, Psychological; D008960:Models, Psychological; D010364:Pattern Recognition, Visual / Q000502:physiology*; D010466:Perceptual Closure / Q000502:physiology*; D010775:Photic Stimulation; D011930:Reaction Time / Q000502:physiology; D021641:Recognition, Psychology / Q000502:physiology