Modeling groups of plausible virtual pedestrians.
In a proposed methodology for modeling dynamic crowd scenarios, a video corpus informs the modeling process, after which the resultant animations undergo perception-based evaluation. The aim is to improve the crowd's visual plausibility rather than the simulation's correctness. A real-life crowd animation system demonstrates the methodology's practical application.
Peters
Christopher
C
Trinity College Dublin. christopher.peters@coventry.ac.uk
Ennis
Cathy
C
D003196:Computer Graphics; D003198:Computer Simulation; D003441:Crowding; D006801:Humans; D021621:Imaging, Three-Dimensional; D008124:Locomotion / Q000502:physiology*; D008954:Models, Biological; D011157:Population Dynamics; D014505:Urban Population; D014584:User-Computer Interface