Going to other worlds: the relationships between videogaming, psychological absorption, and daydreaming styles.
The present study investigated the relationship among different kinds of immersive or involving activities: videogaming (VG), psychological absorption, and daydreaming styles. Involvement with VG was ascertained through a new measure, the Videogame Experience Questionnaire (VEQ). Participants (N = 74) also completed the Tellegen Absorption Scale and the Short Imaginal Processes Inventory. Factor analysis of the VEQ yielded four factors. Psychological absorption is not related to level of self-reported engagement in VG, but specific daydreaming styles are related to specific factors of the VEQ. Positive/constructive daydreaming is related to VG Engagement. Guilt/fear/failure daydreaming is related to Social/Emotional Interference from VG. Interference with performance of responsibilities attributed to VG is related to poor attentional control daydreaming. Implications of the findings are discussed.
Department of Psychology, University of Detroit Mercy, Detroit, Michigan 48221, USA. dauphivb@udmercy.edu
Barry
B
Dauphin
Grant
G
Heller
D005163:Factor Analysis, Statistical; D005201:Fantasy; D005260:Female; D006801:Humans; D008297:Male; D012737:Sex Factors; D011795:Surveys and Questionnaires; D018910:Video Games / Q000523:psychology*