Teaching tactical combat casualty care using the TC3 sim game-based simulation: a study to measure training effectiveness.
The effectiveness of games as instructional tools has been debated over the past several decades. This is due to the lack of empirical data to support such claims. The US ARMY developed a game-based simulation to support Tactical Combat Casualty Care (TCCC) Training. The TC3 Game based Simulation is a first person game that allows a Soldier to play the role of a combat medic during an infantry squad mission in an urban environment. This research documents results from a training effectiveness evaluation conducted at the Department of Combat Medic Training (Ft Sam Houston) in an effort to explore the capability of the game based simulation as a potential tool to support the TCCC program of instruction. Reaction to training, as well as, acquisition of knowledge and transfer of skills were explored using Kirkpatrick's Model of Training Effectiveness Evaluation. Results from the evaluation are discussed.
Sotomayor
Teresita M
TM
U.S. Army Research Development and Engineering Command Simulation and Training Technology Center, Orlando, FL 32826, USA. Teresita.Sotomayor@us.army.mil
D003198:Computer Simulation; D006801:Humans; D008887:Military Medicine; D008962:Models, Theoretical; D014584:User-Computer Interface; D018910:Video Games; D014857:Warfare; D014947:Wounds and Injuries / Q000628:therapy*