Ringing: frugal subdivision of curves and surfaces.
Ringing reduces the working memory needed during the rendering of subdivision curves, surfaces, and animations. For example, it only stores 4D vertices when rendering the dth level of subdivision of a polygon using four-point, cubic, or quintic B-spline subdivision masks. Ringing can be used on CPUs and GPUs.
Rossignac
Jarek
J
Aquatic Propulsion Lab, Georgia Institute of Technology, USA. jarek@cc.gatech.edu
Venkatesh
Abhishek
A