title: GPU-based real-time soft tissue deformation with cutting and haptic feedback.
abstract: This article describes a series of contributions in the field of real-time simulation of soft tissue biomechanics. These contributions address various requirements for interactive simulation of complex surgical procedures. In particular, this article presents results in the areas of soft tissue deformation, contact modelling, simulation of cutting, and haptic rendering, which are all relevant to a variety of medical interventions. The contributions described in this article share a common underlying model of deformation and rely on GPU implementations to significantly improve computation times. This consistency in the modelling technique and computational approach ensures coherent results as well as efficient, robust and flexible solutions.
authors.affiliation: SHAMAN Project, INRIA, France. hadrien.courtecuisse@inria.fr
authors.forename: Hadrien
authors.initials: H
authors.lastname: Courtecuisse
authors.forename: Hoeryong
authors.initials: H
authors.lastname: Jung
authors.forename: Jérémie
authors.initials: J
authors.lastname: Allard
authors.forename: Christian
authors.initials: C
authors.lastname: Duriez
authors.forename: Doo Yong
authors.initials: DY
authors.lastname: Lee
authors.forename: Stéphane
authors.initials: S
authors.lastname: Cotin
mesh_terms: D000818:Animals; D001696:Biomechanical Phenomena; D003198:Computer Simulation; D003238:Connective Tissue / Q000033:anatomy & histology / Q000502:physiology*; D004548:Elasticity; D025461:Feedback, Physiological; D006498:Hepatectomy / Q000379:methods*; D006801:Humans; D008954:Models, Biological; D018583:Pliability; D013314:Stress, Mechanical