[Reliability and validity of the Scale for the Assessment of Pathological Computer-Gaming (CSV-S)].
Growing numbers of young adults are preoccupied with excessive computer gaming. Nevertheless the scientific sight on classification, diagnostics and prevalence of the so called computer game addiction isn't yet clarified. This study was conducted to introduce a validated instrument (CSV-S) with sound psychometric properties to distinguish between regular and excessive computer gaming. The CSV-S was applied in 2 independent samples (N=1,710) of juveniles aged between 13 and 18 years in order to determine validity of the CSV-S in a cross-validation-design. Results emphasize psychometric quality of the CSV-S concerning reliability and validity. The CSV-S provides an useful inventory to assess excessive computer gaming.
Wölfling
Klaus
K
Klinik und Poliklinik für Psychosomatische Medizin und Psychotherapie, Ambulanz für Spielsucht, Universitätsmedizin Mainz, Mainz, Germany.
Müller
Kai W
KW
Beutel
Manfred
M
D000293:Adolescent; D016739:Behavior, Addictive / Q000175:diagnosis* / Q000523:psychology*; D003627:Data Interpretation, Statistical; D005163:Factor Analysis, Statistical; D001068:Feeding and Eating Disorders / Q000175:diagnosis / Q000523:psychology; D005260:Female; D006801:Humans; D008297:Male; D011569:Psychiatric Status Rating Scales; D011594:Psychometrics; D015203:Reproducibility of Results; D018910:Video Games / Q000523:psychology*