title: EEG-based "serious" games and monitoring tools for pain management.
abstract: EEG-based "serious games" for medical applications attracted recently more attention from the research community and industry as wireless EEG reading devices became easily available on the market. EEG-based technology has been applied in anesthesiology, psychology, etc. In this paper, we proposed and developed EEG-based "serious" games and doctor's monitoring tools that could be used for pain management. As EEG signal is considered to have a fractal nature, we proposed and develop a novel spatio-temporal fractal based algorithm for brain state quantification. The algorithm is implemented with blobby visualization tools for patient monitoring and in EEG-based "serious" games. Such games could be used by patient even at home convenience for pain management as an alternative to traditional drug treatment.
authors.affiliation: Nanyang Technological University, Singapore. EOSourina@ntu.edu.sg
authors.forename: Olga
authors.initials: O
authors.lastname: Sourina
authors.forename: Qiang
authors.initials: Q
authors.lastname: Wang
authors.forename: Minh Khoa
authors.initials: MK
authors.lastname: Nguyen
mesh_terms: D001676:Biofeedback, Psychology / Q000379:methods*; D003936:Diagnosis, Computer-Assisted / Q000379:methods; D004569:Electroencephalography / Q000379:methods*; D006801:Humans; D008991:Monitoring, Physiologic / Q000379:methods; D010146:Pain / Q000175:diagnosis*; D059408:Pain Management; D010147:Pain Measurement / Q000379:methods*; D013813:Therapy, Computer-Assisted / Q000379:methods*; D014584:User-Computer Interface; D018910:Video Games