title: Why do you play? The development of the motives for online gaming questionnaire (MOGQ).
abstract: Although the majority of research focuses on the risks and disadvantages of online gaming, the present authors suggest that online games also represent new ways of satisfying basic human needs within the conditions of modern society. The aim of our present study was to reveal and operationalize the components of the motivational basis of online gaming. A total 3,818 persons (90.6% males; mean age 20.9 years, SD = 5.81) were recruited through websites providing online games. A combined method of exploratory and confirmatory factor analysis was applied. The results confirmed our preliminary model as we identified seven motivational factors (social, escape, competition, coping, skill development, fantasy, and recreation), which were used to develop the 27-item Motives for Online Gaming Questionnaire (MOGQ). The seven dimensions identified seem to cover the full range of possible motives for gaming, and the MOGQ proved to be an adequate measurement tool to assess these motives.
authors.affiliation: Institute of Psychology, Institutional Group on Addiction Research, Eötvös Loránd University, PO Box 179, H-1580 Budapest, Hungary. demetrovics@t-online.hu
authors.forename: Zsolt
authors.initials: Z
authors.lastname: Demetrovics
authors.forename: Róbert
authors.initials: R
authors.lastname: Urbán
authors.forename: Katalin
authors.initials: K
authors.lastname: Nagygyörgy
authors.forename: Judit
authors.initials: J
authors.lastname: Farkas
authors.forename: Dalma
authors.initials: D
authors.lastname: Zilahy
authors.forename: Barbara
authors.initials: B
authors.lastname: Mervó
authors.forename: Antónia
authors.initials: A
authors.lastname: Reindl
authors.forename: Csilla
authors.initials: C
authors.lastname: Ágoston
authors.forename: Andrea
authors.initials: A
authors.lastname: Kertész
authors.forename: Eszter
authors.initials: E
authors.lastname: Harmath
mesh_terms: D000293:Adolescent; D000328:Adult; D016739:Behavior, Addictive / Q000523:psychology; D005163:Factor Analysis, Statistical; D005260:Female; D006801:Humans; D020407:Internet; D008297:Male; D009042:Motivation; D010549:Personal Satisfaction; D010988:Play and Playthings; D012919:Social Behavior; D011795:Surveys and Questionnaires; D018910:Video Games