Usability testing with children: an application of Pedactice and Ticese methods.
Graphic representation of clickable areas in computer interfaces should allow mental representations that facilitate systems navigation during the cognitive process. If it doesn't happen users can feel lost. When thinking about websites designed to children with both entertainment and educational intention these systems must stimulates this kind of users. As many other activities for children nowadays, many system are commonly used as support for contents explored in school, as a complement. The design of theses educational systems must have the compromise to allow these users navigate and feel capable to explore every part of these interfaces. This paper is focusing the results of Ticese and Pedactice methods and shows the importance of these results as an exploratory phase in a bigger research that evaluates interfaces with children. Quantitative and qualitative data were collected related to structuring the user's mental model, influenced by the graphic representation of hypertext areas in a children's educational site.
Ergonomics Laboratory, Arts &Design Department, Pontifical Catholic University of Rio de Janeiro, PUC-Rio, Rua Marquês de São Vicente 225, Gávea - Rio de Janeiro, RJ, Brazil.
Alessandra
A
Carusi
Cláudia
C
Mont'Alvão
D002648:Child; D003196:Computer Graphics; D003194:Computer-Assisted Instruction / Q000592:standards*; D006804:Ergonomics / Q000379:methods*; D006801:Humans; D020407:Internet / Q000592:standards*; D012985:Software Design; D014584:User-Computer Interface