title: Designing courseware: Prompts from behavioral instruction.
abstract: Behavior analysis has been at the forefront of instructional design for many years. However, this leadership position is rapidly eroding as teachers, trainers and other educators insist that behavioral instruction is good only for meeting simplistic educational goals. I argue that in order for behavior analysis to continue to influence the field of instructional design, behavior analysts need to help people develop instructional programs that use advanced interactive computer systems and that are based on all the components of behavioral instruction. Therefore, this paper suggests the following strategy. First, it teaches people to select authoring systems that will enable them to design interactive computer programs. Second, in order to improve current authoring systems it provides a set of prompts that integrate the features of behavioral instruction. I claim that the integration of these prompts with an advanced authoring system will facilitate the development of complex, conceptual learning programs and minimize current criticisms of behavioral instruction.
authors.forename: P N
authors.initials: PN
authors.lastname: Chase