The malleability of spatial skills: a meta-analysis of training studies.
Having good spatial skills strongly predicts achievement and attainment in science, technology, engineering, and mathematics fields (e.g., Shea, Lubinski, & Benbow, 2001; Wai, Lubinski, & Benbow, 2009). Improving spatial skills is therefore of both theoretical and practical importance. To determine whether and to what extent training and experience can improve these skills, we meta-analyzed 217 research studies investigating the magnitude, moderators, durability, and generalizability of training on spatial skills. After eliminating outliers, the average effect size (Hedges's g) for training relative to control was 0.47 (SE = 0.04). Training effects were stable and were not affected by delays between training and posttesting. Training also transferred to other spatial tasks that were not directly trained. We analyzed the effects of several moderators, including the presence and type of control groups, sex, age, and type of training. Additionally, we included a theoretically motivated typology of spatial skills that emphasizes 2 dimensions: intrinsic versus extrinsic and static versus dynamic (Newcombe & Shipley, in press). Finally, we consider the potential educational and policy implications of directly training spatial skills. Considered together, the results suggest that spatially enriched education could pay substantial dividends in increasing participation in mathematics, science, and engineering.
Department of Psychology, Northwestern University, Evanston, IL 60208-2710, USA. duttal@northwestern.edu
David H
DH
Uttal
Nathaniel G
NG
Meadow
Elizabeth
E
Tipton
Linda L
LL
Hand
Alison R
AR
Alden
Christopher
C
Warren
Nora S
NS
Newcombe
D000124:Achievement; D000293:Adolescent; D003479:Curriculum; D004738:Engineering / Q000193:education; D005260:Female; D006801:Humans; D007858:Learning / Q000502:physiology*; D008297:Male; D008433:Mathematics / Q000193:education; D009042:Motivation / Q000502:physiology; D012586:Science / Q000193:education; D013028:Space Perception / Q000502:physiology*; D013647:Task Performance and Analysis; D013672:Technology / Q000193:education; D018910:Video Games