The effect of family therapy on the changes in the severity of on-line game play and brain activity in adolescents with on-line game addiction.
We evaluated whether a brief 3-week family therapy intervention would change patterns of brain activation in response to affection and gaming cues in adolescents from dysfunctional families who met criteria for on-line game addiction. Fifteen adolescents with on-line game addiction and fifteen adolescents without problematic on-line game play and an intact family structure were recruited. Over 3 weeks, families were asked to carry out homework assignments focused on increasing family cohesion for more than 1 hour/day and 4 days/week. Before therapy, adolescents with on-line game addiction demonstrated decreased activity as measured by functional magnetic resonance imaging (fMRI) within the caudate, middle temporal gyrus, and occipital lobe in response to images depicting parental affection and increased activity of the middle frontal and inferior parietal in response scenes from on-line games, relative to healthy comparison subjects. Improvement in perceived family cohesion following 3 weeks of treatment was associated with an increase in the activity of the caudate nucleus in response to affection stimuli and was inversely correlated with changes in on-line game playing time. With evidence of brain activation changes in response to on-line game playing cues and images depicting parental love, the present findings suggest that family cohesion may be an important factor in the treatment of problematic on-line game playing.
Department of Psychiatry, Chung Ang University, College of Medicine, Seoul, Republic of Korea.
Doug Hyun
DH
Han
Sun Mi
SM
Kim
Young Sik
YS
Lee
Perry F
PF
Renshaw
D000293:Adolescent; D000339:Affect / Q000502:physiology; D016739:Behavior, Addictive / Q000473:pathology* / Q000523:psychology / Q000534:rehabilitation*; D001921:Brain / Q000098:blood supply / Q000503:physiopathology*; D000077463:Carbamide Peroxide; D005196:Family Therapy / Q000379:methods*; D005260:Female; D007839:Functional Laterality; D006801:Humans; D007091:Image Processing, Computer-Assisted; D016014:Linear Models; D008279:Magnetic Resonance Imaging; D008297:Male; D009862:Online Systems; D010545:Peroxides / Q000097:blood; D014508:Urea / Q000031:analogs & derivatives / Q000097:blood; D018910:Video Games
D010545:Peroxides; D000077463:Carbamide Peroxide; D014508:Urea