Accelerating the Gillespie τ-Leaping Method using graphics processing units.
The Gillespie τ-Leaping Method is an approximate algorithm that is faster than the exact Direct Method (DM) due to the progression of the simulation with larger time steps. However, the procedure to compute the time leap τ is quite expensive. In this paper, we explore the acceleration of the τ-Leaping Method using Graphics Processing Unit (GPUs) for ultra-large networks (>0.5e(6) reaction channels). We have developed data structures and algorithms that take advantage of the unique hardware architecture and available libraries. Our results show that we obtain a performance gain of over 60x when compared with the best conventional implementations.
Department of Mechanical Engineering, Complex Systems Simulation Lab, University of Wisconsin-Milwaukee, Milwaukee, Wisconsin, United States of America.
Ivan
I
Komarov
Roshan M
RM
D'Souza
Jose-Juan
JJ
Tapia
D001185:Artificial Intelligence; D016208:Databases, Factual; D008962:Models, Theoretical