title: Active and passive distraction in children undergoing wound dressings.
abstract: The aim of this study was to test how distraction influences pain, distress and anxiety in children during wound care. Sixty participants aged 5-12 years were randomized to three groups: serious gaming, the use of lollipops and a control group. Self-reported pain, distress, anxiety and observed pain behaviour were recorded in conjunction with wound care. Serious gaming, an active distraction, reduced the observed pain behaviour and self-reported distress compared with the other groups. A sense of control and engagement in the distraction, together, may be the explanation for the different pain behaviours when children use serious gaming.
authors: School of Health Sciences, Borås University, Borås, Sweden. stefan_r.nilsson@hb.se
authors: Stefan
authors: S
authors: Nilsson
authors: Karin
authors: K
authors: Enskär
authors: Carina
authors: C
authors: Hallqvist
authors: Eva
authors: E
authors: Kokinsky
mesh_terms: D001458:Bandages / Q000009:adverse effects*; D002182:Candy; D002648:Child; D002675:Child, Preschool; D005260:Female; D006801:Humans; D008297:Male; D010146:Pain / Q000209:etiology / Q000517:prevention & control*; D013315:Stress, Psychological / Q000517:prevention & control*; D013548:Sweden; D018910:Video Games; D014947:Wounds and Injuries / Q000451:nursing*