The development of video game enjoyment in a role playing game.
This study examines the development of video game enjoyment over time. The results of a longitudinal study (N=62) show that enjoyment increases over several sessions. Moreover, results of a multilevel regression model indicate a causal link between the dependent variable video game enjoyment and the predictor variables exploratory behavior, spatial presence, competence, suspense and solution, and simulated experiences of life. These findings are important for video game research because they reveal the antecedents of video game enjoyment in a real-world longitudinal setting. Results are discussed in terms of the dynamics of video game enjoyment under real-world conditions.
Institute of Mass Communication and Media Research, University of Zurich, Zurich, Switzerland.
Werner
W
Wirth
Fabian
F
Ryffel
Thilo
T
von Pape
Veronika
V
Karnowski
D000293:Adolescent; D000328:Adult; D001076:Aptitude; D005106:Exploratory Behavior; D005260:Female; D006240:Happiness; D006801:Humans; D008137:Longitudinal Studies; D008297:Male; D008875:Middle Aged; D010988:Play and Playthings / Q000523:psychology*; D057181:Pleasure; D011998:Recreation / Q000523:psychology*; D020377:Self Efficacy; D018910:Video Games / Q000523:psychology*