Motivating arm-hand use for stroke patients by serious games.
We present a novel technology to support playful rehabilitation of arm-hand performance for stroke survivors. The system combines tangible tabletop interaction with wearable technology, to encourage stroke patients to train their arm-hand skills in a task-oriented manner, while a jacket supporting tilt-sensing and vibrotactile feedback guides patients regarding the correct execution of exercises and specifically to avoid compensatory movements. We present the iterative client centered development of this technology and its on going development.
Department of Industrial Design, Eindhoven University of Technology, Eindhoven, the Netherlands. F.L.M.Delbressine@tue.nl
Frank
F
Delbressine
Annick
A
Timmermans
Luuk
L
Beursgens
Maaike
M
de Jong
Alexander
A
van Dam
David
D
Verweij
Maikel
M
Janssen
Panos
P
Markopoulos
D001132:Arm / Q000503:physiopathology*; D005246:Feedback; D006225:Hand / Q000503:physiopathology*; D006801:Humans; D009042:Motivation; D020521:Stroke / Q000503:physiopathology*; D000071939:Stroke Rehabilitation; D013647:Task Performance and Analysis