title: Frontotemporal oxyhemoglobin dynamics predict performance accuracy of dance simulation gameplay: temporal characteristics of top-down and bottom-up cortical activities.
abstract: We utilized the high temporal resolution of functional near-infrared spectroscopy to explore how sensory input (visual and rhythmic auditory cues) are processed in the cortical areas of multimodal integration to achieve coordinated motor output during unrestricted dance simulation gameplay. Using an open source clone of the dance simulation video game, Dance Dance Revolution, two cortical regions of interest were selected for study, the middle temporal gyrus (MTG) and the frontopolar cortex (FPC). We hypothesized that activity in the FPC would indicate top-down regulatory mechanisms of motor behavior; while that in the MTG would be sustained due to bottom-up integration of visual and auditory cues throughout the task. We also hypothesized that a correlation would exist between behavioral performance and the temporal patterns of the hemodynamic responses in these regions of interest. Results indicated that greater temporal accuracy of dance steps positively correlated with persistent activation of the MTG and with cumulative suppression of the FPC. When auditory cues were eliminated from the simulation, modifications in cortical responses were found depending on the gameplay performance. In the MTG, high-performance players showed an increase but low-performance players displayed a decrease in cumulative amount of the oxygenated hemoglobin response in the no music condition compared to that in the music condition. In the FPC, high-performance players showed relatively small variance in the activity regardless of the presence of auditory cues, while low-performance players showed larger differences in the activity between the no music and music conditions. These results suggest that the MTG plays an important role in the successful integration of visual and rhythmic cues and the FPC may work as top-down control to compensate for insufficient integrative ability of visual and rhythmic cues in the MTG. The relative relationships between these cortical areas indicated high- to low-performance levels when performing cued motor tasks. We propose that changes in these relationships can be monitored to gauge performance increases in motor learning and rehabilitation programs.
authors.affiliation: Department of Electronics and Bioinformatics, Meiji University, Kanagawa, Japan.
authors.forename: Yumie
authors.initials: Y
authors.lastname: Ono
authors.forename: Yasunori
authors.initials: Y
authors.lastname: Nomoto
authors.forename: Shohei
authors.initials: S
authors.lastname: Tanaka
authors.forename: Keisuke
authors.initials: K
authors.lastname: Sato
authors.forename: Sotaro
authors.initials: S
authors.lastname: Shimada
authors.forename: Atsumichi
authors.initials: A
authors.lastname: Tachibana
authors.forename: Shaw
authors.initials: S
authors.lastname: Bronner
authors.forename: J Adam
authors.initials: JA
authors.lastname: Noah
mesh_terms: D000161:Acoustic Stimulation; D000328:Adult; D000465:Algorithms; D019540:Area Under Curve; D003198:Computer Simulation; D003615:Dancing / Q000502:physiology*; D003627:Data Interpretation, Statistical; D005260:Female; D005625:Frontal Lobe / Q000378:metabolism*; D059907:Functional Neuroimaging; D006801:Humans; D008297:Male; D009146:Music / Q000523:psychology; D010108:Oxyhemoglobins / Q000378:metabolism*; D010775:Photic Stimulation; D011597:Psychomotor Performance / Q000502:physiology*; D019265:Spectroscopy, Near-Infrared; D013702:Temporal Lobe / Q000378:metabolism*; D018910:Video Games
chemical_list: D010108:Oxyhemoglobins
keywords: Dance video game; Frontopolar prefrontal cortex; Middle temporal gyrus; Multisensory integration; fNIRS