title: Does constraining field of view prevent extraction of geometric cues for humans during virtual-environment reorientation?
abstract: Environment size has been shown to influence the reliance on local and global geometric cues during reorientation. Unless changes in environment size are produced by manipulating length and width proportionally, changes in environment size are confounded by the amount of the environment that is visible from a single vantage point. Yet, the influence of the amount of the environment that is visible from any single vantage point on the use of local and global geometric cues remains unknown. We manipulated the amount of an environment that was visually available to participants by manipulating field of view (FOV) in a virtual environment orientation task. Two groups of participants were trained in a trapezoid-shaped enclosure to find a location that was uniquely specified by both local and global geometric cues. One group (FOV 50°) had visually less of the environment available to them from any one perspective compared to another group (FOV 100°). Following training, we presented both groups with a control test along with three novel-shaped environments. Testing assessed the use of global geometry in isolation, in alignment with local geometry, or in conflict with local geometry. Results (confirmed by a follow-up experiment) indicated that constraining FOV prevented extraction of geometric properties and relationships of space and resulted in an inability to use either global or local geometric cues for reorientation.
authors.affiliation: Department of Psychology.
authors.forename: Bradley R
authors.initials: BR
authors.lastname: Sturz
authors.forename: Zachary A
authors.initials: ZA
authors.lastname: Kilday
authors.forename: Kent D
authors.initials: KD
authors.lastname: Bodily
mesh_terms: D000161:Acoustic Stimulation; D003463:Cues; D004777:Environment; D025461:Feedback, Physiological; D005260:Female; D006801:Humans; D007858:Learning; D008297:Male; D009949:Orientation / Q000502:physiology*; D010775:Photic Stimulation; D012201:Reward; D013028:Space Perception / Q000502:physiology*; D013334:Students; D014495:Universities; D014584:User-Computer Interface; D014794:Visual Fields / Q000502:physiology*