The effect of perspective on presence and space perception.
In this paper we report two experiments in which the effect of perspective projection on presence and space perception was investigated. In Experiment 1, participants were asked to score a presence questionnaire when looking at a virtual classroom. We manipulated the vantage point, the viewing mode (binocular versus monocular viewing), the display device/screen size (projector versus TV) and the center of projection. At the end of each session of Experiment 1, participants were asked to set their preferred center of projection such that the image seemed most natural to them. In Experiment 2, participants were asked to draw a floor plan of the virtual classroom. The results show that field of view, viewing mode, the center of projection and display all significantly affect presence and the perceived layout of the virtual environment. We found a significant linear relationship between presence and perceived layout of the virtual classroom, and between the preferred center of projection and perceived layout. The results indicate that the way in which virtual worlds are presented is critical for the level of experienced presence. The results also suggest that people ignore veridicality and they experience a higher level of presence while viewing elongated virtual environments compared to viewing the original intended shape.
Interactive Intelligence Group, Delft University of Technology, Delft, The Netherlands.
Yun
Y
Ling
Harold T
HT
Nefs
Willem-Paul
WP
Brinkman
Chao
C
Qu
Ingrid
I
Heynderickx
D000328:Adult; D003463:Cues; D003867:Depth Perception / Q000502:physiology*; D004215:Distance Perception / Q000502:physiology*; D005260:Female; D006801:Humans; D008297:Male; D010775:Photic Stimulation; D013028:Space Perception / Q000502:physiology*; D011795:Surveys and Questionnaires; D014584:User-Computer Interface; D014796:Visual Perception / Q000502:physiology*