The braking force in walking: age-related differences and improvement in older adults with exergame training.
The purposes of this present research were, in the first study, to determine whether age impacts a measure of postural control (the braking force in walking) and, in a second study, to determine whether exergame training in physically-simulated sport activity would show transfer, increasing the braking force in walking and also improving balance assessed by clinical measures, functional fitness, and health-related quality of life in older adults. For the second study, the authors developed an active video game training program (using the Wii system) with a pretest-training-posttest design comparing an experimental group (24 1-hr sessions of training) with a control group. Participants completed a battery comprising balance (braking force in short and normal step conditions), functional fitness (Senior Fitness Test), and health-related quality of life (SF-36). Results show that 12 weeks of video game-based exercise program training improved the braking force in the normal step condition, along with the functional fitness of lower limb strength, cardiovascular endurance, and motor agility, as measured by the Senior Fitness Test. Only the global mental dimension of the SF-36 was sensitive to exergame practice. Exergames appear to be an effective way to train postural control in older adults. Because of the multimodal nature of the activity, exergames provide an effective tool for remediation of age-related problems.
Université Paris-Sud, Orsay, France and the Université Paris Descartes, Sorbonne Paris Cité, France.
Pauline
P
Maillot
Alexandra
A
Perrot
Alan
A
Hartley
Manh-Cuong
MC
Do
D000328:Adult; D000368:Aged; D000375:Aging / Q000502:physiology / Q000523:psychology; D003430:Cross-Sectional Studies; D004493:Education / Q000379:methods*; D005081:Exercise Therapy / Q000379:methods; D005260:Female; D005602:France; D015577:Geriatric Assessment / Q000379:methods; D006801:Humans; D008297:Male; D008991:Monitoring, Physiologic; D053580:Muscle Strength; D010807:Physical Endurance / Q000502:physiology; D010809:Physical Fitness / Q000523:psychology; D004856:Postural Balance / Q000502:physiology*; D011597:Psychomotor Performance; D011788:Quality of Life; D018910:Video Games