Developing Games for Health Behavior Change: Getting Started.
Many investigators are considering developing videogames for health (video-G4Hs) but have questions about how to get started. This report provides guidance for investigators considering a G4H as a behavioral intervention procedure from a team of experienced G4H developers. Thirteen commonly asked questions are answered, including defining a G4H, considerations in developing a team, considerations in G4H design, and anticipating unintended consequences.
USDA/ARS Children's Nutrition Research Center, Department of Pediatrics, Baylor College of Medicine, Houston, Texas.
Tom
T
Baranowski
Archimage, Houston, Texas.
Richard
R
Buday
USDA/ARS Children's Nutrition Research Center, Department of Pediatrics, Baylor College of Medicine, Houston, Texas.
Debbe
D
Thompson
Institute for Translational Sciences, The University of Texas Medical Branch, Galveston, Texas.
Elizabeth J
EJ
Lyons
Department of Communication Studies, School of Communication, Northwestern University, Evanston, Illinois.
Amy Shirong
AS
Lu
USDA/ARS Children's Nutrition Research Center, Department of Pediatrics, Baylor College of Medicine, Houston, Texas.
Janice
J
Baranowski