title: Evaluation of procedural learning transfer from a virtual environment to a real situation: a case study on tank maintenance training.
abstract: Virtual reality opens new opportunities for operator training in complex tasks. It lowers costs and has fewer constraints than traditional training. The ultimate goal of virtual training is to transfer knowledge gained in a virtual environment to an actual real-world setting. This study tested whether a maintenance procedure could be learnt equally well by virtual-environment and conventional training. Forty-two adults were divided into three equally sized groups: virtual training (GVT® [generic virtual training]), conventional training (using a real tank suspension and preparation station) and control (no training). Participants then performed the procedure individually in the real environment. Both training types (conventional and virtual) produced similar levels of performance when the procedure was carried out in real conditions. Performance level for the two trained groups was better in terms of success and time taken to complete the task, time spent consulting job instructions and number of times the instructor provided guidance.
authors.affiliation: a Lab-STICC, UMR 6285 CNRS , Université Européenne de Bretagne, Université de Bretagne Occidentale, European Center for Virtual Reality , Plouzané , France.
authors.forename: Franck
authors.initials: F
authors.lastname: Ganier
authors.forename: Charlotte
authors.initials: C
authors.lastname: Hoareau
authors.forename: Jacques
authors.initials: J
authors.lastname: Tisseau
mesh_terms: D000328:Adult; D003198:Computer Simulation; D003194:Computer-Assisted Instruction; D005260:Female; D006801:Humans; D007318:Inservice Training; D008283:Maintenance; D008297:Male; D066192:Manufacturing Industry; D013663:Teaching / Q000379:methods*; D014163:Transfer, Psychology; D014584:User-Computer Interface; D054041:Weapons; D055815:Young Adult
keywords: knowledge transfer; maintenance; procedural learning; virtual environments for training (VET); virtual reality