title: Vibrotactile rendering of splashing fluids.
abstract: We introduce the use of vibrotactile feedback as a rendering modality for solid-fluid interaction, based on the physical processes that generate sound during such interactions. This rendering approach enables the perception of vibrotactile feedback from virtual scenarios that resemble the experience of stepping into a water puddle or plunging a hand into a volume of fluid.
authors.forename: Gabriel
authors.initials: G
authors.lastname: Cirio
authors.forename: Maud
authors.initials: M
authors.lastname: Marchal
authors.forename: Anatole
authors.initials: A
authors.lastname: Lécuyer
authors.forename: Jeremy R
authors.initials: JR
authors.lastname: Cooperstock
mesh_terms: D056228:Feedback, Sensory / Q000502:physiology*; D006801:Humans; D057446:Hydrodynamics; D010812:Physical Stimulation; D055698:Touch Perception / Q000502:physiology*; D014584:User-Computer Interface; D014732:Vibration