title: The effect of reverberation on personal audio devices.
abstract: Personal audio refers to the creation of a listening zone within which a person, or a group of people, hears a given sound program, without being annoyed by other sound programs being reproduced in the same space. Generally, these different sound zones are created by arrays of loudspeakers. Although these devices have the capacity to achieve different sound zones in an anechoic environment, they are ultimately used in normal rooms, which are reverberant environments. At high frequencies, reflections from the room surfaces create a diffuse pressure component which is uniform throughout the room volume and thus decreases the directional characteristics of the device. This paper shows how the reverberant performance of an array can be modeled, knowing the anechoic performance of the radiator and the acoustic characteristics of the room. A formulation is presented whose results are compared to practical measurements in reverberant environments. Due to reflections from the room surfaces, pressure variations are introduced in the transfer responses of the array. This aspect is assessed by means of simulations where random noise is added to create uncertainties, and by performing measurements in a real environment. These results show how the robustness of an array is increased when it is designed for use in a reverberant environment.
authors.affiliation: Institute of Sound and Vibration Research, University of Southampton, Southampton, Hampshire SO17 1BJ, United Kingdom.
authors.forename: Marcos F
authors.initials: MF
authors.lastname: Simón-Gálvez
authors.affiliation: Institute of Sound and Vibration Research, University of Southampton, Southampton, Hampshire SO17 1BJ, United Kingdom.
authors.forename: Stephen J
authors.initials: SJ
authors.lastname: Elliott
authors.affiliation: Institute of Sound and Vibration Research, University of Southampton, Southampton, Hampshire SO17 1BJ, United Kingdom.
authors.forename: Jordan
authors.initials: J
authors.lastname: Cheer
mesh_terms: D001296:Audiovisual Aids; D001307:Auditory Perception; D003198:Computer Simulation; D004867:Equipment Design; D005160:Facility Design and Construction; D006801:Humans; D016018:Least-Squares Analysis; D008962:Models, Theoretical; D011312:Pressure; D013016:Sound; D014732:Vibration