title: Integrating user studies into computer graphics-related courses.
abstract: This paper presents computer graphics. Computer graphics and visualization are essentially about producing images for a target audience, be it the millions watching a new CG-animated movie or the small group of researchers trying to gain insight into the large amount of numerical data resulting from a scientific experiment. To ascertain the final images' effectiveness for their intended audience or the designed visualizations' accuracy and expressiveness, formal user studies are often essential. In human-computer interaction (HCI), such user studies play a similar fundamental role in evaluating the usability and applicability of interaction methods and metaphors for the various devices and software systems we use.
authors.forename: B S
authors.initials: BS
authors.lastname: Santos
authors.forename: P
authors.initials: P
authors.lastname: Dias
authors.forename: S
authors.initials: S
authors.lastname: Silva
authors.forename: C
authors.initials: C
authors.lastname: Ferreira
authors.forename: J
authors.initials: J
authors.lastname: Madeira