title: Helping high schoolers move the (virtual) world.
abstract: In a workshop, high school students built a virtual world for a car-racing game. The prerequisites were math-rather than programming-skills; instructional scaffolding (OpenGL templates and tutors) aided students through their programming tasks. This workshop was an alternative to other measures (for example, Microsoft's recent campaign) to get high school students interested in computer science.
authors.forename: Gitta
authors.initials: G
authors.lastname: Domik
authors.forename: Stephan
authors.initials: S
authors.lastname: Arens
authors.forename: Peter
authors.initials: P
authors.lastname: Stilow
authors.forename: Hauke
authors.initials: H
authors.lastname: Friedrich
mesh_terms: D000293:Adolescent; D003196:Computer Graphics; D005260:Female; D005858:Germany; D006801:Humans; D021621:Imaging, Three-Dimensional; D048088:Informatics / Q000193:education*; D008297:Male; D008433:Mathematics; D013334:Students; D014584:User-Computer Interface