Photorealistic ray tracing to visualize automobile side mirror reflective scenes.
We describe an interactive visualization procedure for determining the optimal surface of a special automobile side mirror, thereby removing the blind spot, without the need for feedback from the error-prone manufacturing process. If the horizontally progressive curvature distributions are set to the semi-mathematical expression for a free-form surface, the surface point set can then be derived through numerical integration. This is then converted to a NURBS surface while retaining the surface curvature. Then, reflective scenes from the driving environment can be virtually realized using photorealistic ray tracing, in order to evaluate how these reflected images would appear to drivers.
Hocheol
H
Lee
Kyuman
K
Kim
Gang
G
Lee
Sungkoo
S
Lee
Jingu
J
Kim
D001336:Automobiles; D003198:Computer Simulation; D004867:Equipment Design; D008027:Light; D012031:Refractometry / Q000295:instrumentation*; D012542:Scattering, Radiation