title: Physical and psychosocial effects of Wii Fit exergames use in assisted living residents: a pilot study.
abstract: The purpose of this study was to investigate the physical and psychosocial effects of the Wii Fit exergames incorporating self-efficacy theory on assisted living residents. The study was a quasi-experimental pre/post-test design. Thirty-two participants were recruited from two assisted living facilities. Sixteen participants received the Wii Fit exergames incorporating self-efficacy theory twice a week for 4 weeks. The other participants received a health education program. Physical function, fear of falling, depression, and quality of life were evaluated. T tests were used for data analysis. After the 4-week intervention, the Wii Fit group showed significant improvements in balance (p < .01), mobility (p < .01), and depression (p < .05). The education group showed no significant improvement in any of the outcomes. Integrating concepts of self-efficacy theory with the exergames show promise as a potential tool to improve and maintain physical and psychosocial health for older adults.
authors.affiliation: Rutgers, the State University of New Jersey, Newark, USA yingyu.chao@rutgers.edu.
authors.forename: Ying-Yu
authors.initials: YY
authors.lastname: Chao
authors.affiliation: University at Buffalo, NY, USA.
authors.forename: Yvonne K
authors.initials: YK
authors.lastname: Scherer
authors.affiliation: University at Buffalo, NY, USA.
authors.forename: Carolyn A
authors.initials: CA
authors.lastname: Montgomery
authors.affiliation: University at Buffalo, NY, USA.
authors.forename: Yow-Wu
authors.initials: YW
authors.lastname: Wu
authors.affiliation: Elmira College, NY, USA.
authors.forename: Kathleen T
authors.initials: KT
authors.lastname: Lucke
mesh_terms: D000058:Accidental Falls / Q000517:prevention & control; D000368:Aged; D000369:Aged, 80 and over; D040561:Assisted Living Facilities; D015444:Exercise / Q000502:physiology* / Q000523:psychology*; D005260:Female; D006266:Health Education; D006801:Humans; D008297:Male; D010865:Pilot Projects; D011788:Quality of Life; D020377:Self Efficacy
keywords: exercise; exergames; older adults; self-efficacy theory