title: Investigating the neural basis of cooperative joint action. An EEG hyperscanning study.
abstract: The aim of the present study is to investigate the neurophysiological basis of the cognitive functions underlying the execution of joint actions, by means of the recent technique called hyperscanning. Neuroelectrical hyperscanning is based on the simultaneous recording of brain activity from multiple subjects and includes the analysis of the functional relation between the brain activity of all the interacting individuals. We recorded simultaneous high density electroencephalography (hdEEG) from 16 pairs of subjects involved in a computerized joint action paradigm, with controlled levels of cooperation. Results of cortical connectivity analysis returned significant differences, in terms of inter-brain functional causal links, between the condition of cooperative joint action and a condition in which the subjects were told they were interacting with a PC, while actually interacting with another human subject. Such differences, described by selected brain connectivity indices, point toward an integration between the two subjects' brain activity in the cooperative condition, with respect to control conditions.
authors.forename: L
authors.initials: L
authors.lastname: Astolfi
authors.forename: J
authors.initials: J
authors.lastname: Toppi
authors.forename: P
authors.initials: P
authors.lastname: Vogel
authors.forename: D
authors.initials: D
authors.lastname: Mattia
authors.forename: F
authors.initials: F
authors.lastname: Babiloni
authors.forename: A
authors.initials: A
authors.lastname: Ciaramidaro
authors.forename: M
authors.initials: M
authors.lastname: Siniatchkin
mesh_terms: D001921:Brain / Q000502:physiology*; D001931:Brain Mapping / Q000379:methods; D003071:Cognition; D003299:Cooperative Behavior; D004566:Electrodes; D004569:Electroencephalography / Q000379:methods*; D064368:Healthy Volunteers; D006801:Humans; D007398:Interpersonal Relations; D008959:Models, Neurological; D015233:Models, Statistical; D012815:Signal Processing, Computer-Assisted; D012919:Social Behavior; D018910:Video Games