title: A game-based strategy for the staff development of home health care nurses.
abstract: This article describes gaming, an interactive teaching strategy that promotes active learning. An evaluation study conducted with home health care nurses tested the use of a game as a teaching tool. The study evaluated learning outcomes and learners' level of engagement and satisfaction with an educational game as a teaching method.
authors.forename: Inna
authors.initials: I
authors.lastname: Popil
authors.forename: Darlene
authors.initials: D
authors.lastname: Dillard-Thompson
mesh_terms: D004509:Education, Nursing, Continuing / Q000379:methods*; D004521:Educational Measurement; D017144:Focus Groups; D005717:Games, Experimental; D006699:Home Care Services; D006801:Humans; D018794:Problem-Based Learning; D013192:Staff Development; D011795:Surveys and Questionnaires