title: Interpersonal dependency and online gaming addiction.
abstract: Background and aims The present study explores the relationship between social motivations and addiction to online gaming and if that possible connection can be explained by the personality traits responsible for social functioning. Methods We employ Bernstein's concept of interpersonal dependency to distinguish healthy dependency, dysfunctional detachment, and destructive overdependence, and Charlton and Danforth's conceptualisation of online gaming addiction and high engagement. An online questionnaire was administered to a self-nominated sample of 4,074 online gamers. Two regression models were constructed to separately explain gaming addiction and high engagement using social motivations to play, while controlling for age, gender, and time spent online. Results High scores on subscales measuring dysfunctional detachment and destructive overdependence were positively associated with online gaming addiction, while healthy dependency was negatively correlated with addiction scores. In contrast, the overall role of social motivation was negligible. Discussion People with healthy relationship profiles are less likely to develop problematic patterns of online gaming. High in-game engagement, although sharing some factors with addiction, was only poorly explained by the study variables, suggesting the mutual exclusiveness of addiction and engagement.
authors.affiliation: Faculty of Social Studies, Masaryk University , Brno, Czech Republic.
authors.forename: Kateřina
authors.initials: K
authors.lastname: Škařupová
authors.affiliation: Faculty of Social Studies, Masaryk University , Brno, Czech Republic.
authors.forename: Lukas
authors.initials: L
authors.lastname: Blinka
mesh_terms: D000293:Adolescent; D000328:Adult; D000368:Aged; D016739:Behavior, Addictive / Q000523:psychology*; D002648:Child; D018153:Czech Republic / Q000453:epidemiology; D003858:Dependency, Psychological; D005260:Female; D006801:Humans; D020407:Internet; D007398:Interpersonal Relations; D016014:Linear Models; D008137:Longitudinal Studies; D008297:Male; D008875:Middle Aged; D009042:Motivation; D011569:Psychiatric Status Rating Scales; D018154:Slovakia / Q000453:epidemiology; D018910:Video Games / Q000523:psychology*; D055815:Young Adult
keywords: high engagement; interpersonal dependency; motivations to play; online gaming addiction