title: Just Noticeable Distortion Profile for Flat-Shaded 3D Mesh Surfaces.
abstract: It is common that a 3D mesh undergoes some lossy operations (e.g., compression, watermarking and transmission through noisy channels), which can introduce geometric distortions as a change in vertex position. In most cases the end users of 3D meshes are human beings; therefore, it is important to evaluate the visibility of introduced vertex displacement. In this paper we present a model for computing a Just Noticeable Distortion (JND) profile for flat-shaded 3D meshes. The proposed model is based on an experimental study of the properties of the human visual system while observing a flat-shaded 3D mesh surface, in particular the contrast sensitivity function and contrast masking. We first define appropriate local perceptual properties on 3D meshes. We then detail the results of a series of psychophysical experiments where we have measured the threshold needed for a human observer to detect the change in vertex position. These results allow us to compute the JND profile for flat-shaded 3D meshes. The proposed JND model has been evaluated via a subjective experiment, and applied to guide 3D mesh simplification as well as to determine the optimal vertex coordinates quantization level for a 3D model.
authors.forename: Georges
authors.initials: G
authors.lastname: Nader
authors.forename: Kai
authors.initials: K
authors.lastname: Wang
authors.forename: Franck
authors.initials: F
authors.lastname: Hetroy-Wheeler
authors.forename: Florent
authors.initials: F
authors.lastname: Dupont