title: Quantifying facial paralysis using the Kinect v2.
abstract: Assessment of facial paralysis (FP) and quantitative grading of facial asymmetry are essential in order to quantify the extent of the condition as well as to follow its improvement or progression. As such, there is a need for an accurate quantitative grading system that is easy to use, inexpensive and has minimal inter-observer variability. A comprehensive automated system to quantify and grade FP is the main objective of this work. An initial prototype has been presented by the authors. The present research aims to enhance the accuracy and robustness of one of this system's modules: the resting symmetry module. This is achieved by including several modifications to the computation method of the symmetry index (SI) for the eyebrows, eyes and mouth. These modifications are the gamma correction technique, the area of the eyes, and the slope of the mouth. The system was tested on normal subjects and showed promising results. The mean SI of the eyebrows decreased slightly from 98.42% to 98.04% using the modified method while the mean SI for the eyes and mouth increased from 96.93% to 99.63% and from 95.6% to 98.11% respectively while using the modified method. The system is easy to use, inexpensive, automated and fast, has no inter-observer variability and is thus well suited for clinical use.
authors.forename: Amira
authors.initials: A
authors.lastname: Gaber
authors.forename: Mona F
authors.initials: MF
authors.lastname: Taher
authors.forename: Manal Abdel
authors.initials: MA
authors.lastname: Wahed
mesh_terms: D000328:Adult; D005145:Face / Q000473:pathology*; D005146:Facial Asymmetry / Q000145:classification / Q000175:diagnosis; D005158:Facial Paralysis / Q000145:classification / Q000175:diagnosis; D006801:Humans; D007091:Image Processing, Computer-Assisted / Q000379:methods*; D018910:Video Games