title: Impacts of visuomotor sequence learning methods on speed and accuracy: Starting over from the beginning or from the point of error.
abstract: The present study examined whether sequence learning led to more accurate and shorter performance time if people who are learning a sequence start over from the beginning when they make an error (i.e., practice the whole sequence) or only from the point of error (i.e., practice a part of the sequence). We used a visuomotor sequence learning paradigm with a trial-and-error procedure. In Experiment 1, we found fewer errors, and shorter performance time for those who restarted their performance from the beginning of the sequence as compared to those who restarted from the point at which an error occurred, indicating better learning of spatial and motor representations of the sequence. This might be because the learned elements were repeated when the next performance started over from the beginning. In subsequent experiments, we increased the occasions for the repetitions of learned elements by modulating the number of fresh start points in the sequence after errors. The results showed that fewer fresh start points were likely to lead to fewer errors and shorter performance time, indicating that the repetitions of learned elements enabled participants to develop stronger spatial and motor representations of the sequence. Thus, a single or two fresh start points in the sequence (i.e., starting over only from the beginning or from the beginning or midpoint of the sequence after errors) is likely to lead to more accurate and faster performance.
authors.affiliation: Faculty of Science and Engineering, Waseda University, Tokyo, Japan; Research Center for Advanced Science and Technology, The University of Tokyo, Tokyo, Japan; Japan Society for the Promotion of Science, Tokyo, Japan. Electronic address: kanji.t9@gmail.com.
authors.forename: Kanji
authors.initials: K
authors.lastname: Tanaka
authors.affiliation: Faculty of Science and Engineering, Waseda University, Tokyo, Japan; Research Center for Advanced Science and Technology, The University of Tokyo, Tokyo, Japan.
authors.forename: Katsumi
authors.initials: K
authors.lastname: Watanabe
mesh_terms: D000328:Adult; D005260:Female; D006801:Humans; D007858:Learning / Q000502:physiology*; D008297:Male; D010775:Photic Stimulation / Q000379:methods*; D011597:Psychomotor Performance / Q000502:physiology*; D011930:Reaction Time / Q000502:physiology*; D014796:Visual Perception / Q000502:physiology*; D055815:Young Adult
keywords: Error; Explicit; Learning methods; Sequential learning; Trial-and-error