title: The spiral of distrust: (Non-)cooperation in a repeated trust game is predicted by anger and individual differences in negative reciprocity orientation.
abstract: This study investigated state anger and individual differences in negative reciprocity orientation as predictors of individuals' willingness to cooperate with strangers. In order to observe real behaviour, we used a trust game that was played over six periods. In the trust game, a first player (sender) determines how much of a certain endowment she/he wants to share with a second player (trustee), who then can give something back. We varied whether participants received feedback [feedback (yes, no)] about the trustee's behavioural decision (amount sent back). Supporting our hypotheses, the results suggest that feedback compared with no feedback about the trustee's behaviour increased anger. Specifically, information about low back transfers triggered anger and non-cooperation in return. Importantly, participants with a strong negative reciprocity orientation reported higher levels of anger and were less willing to cooperate with the trustee compared with those with low negative reciprocity orientation. Moreover, even when anger was low, individuals with a strong negative reciprocity orientation were less willing to cooperate compared with those with a low negative reciprocity orientation. Thus, negative reciprocity orientation seems to arouse a spiral of distrust. Theoretical and practical implications of these findings are discussed.
authors: Ernst-Abbe-Hochschule Jena, Jena, Germany.
authors: Nicole S
authors: NS
authors: Harth
authors: Friedrich Schiller University, Jena, Germany.
authors: Tobias
authors: T
authors: Regner
mesh_terms: D000328:Adult; D000786:Anger / Q000502:physiology*; D003299:Cooperative Behavior; D005260:Female; D000068957:Games, Recreational; D006801:Humans; D007398:Interpersonal Relations; D008297:Male; D009949:Orientation; D035502:Trust / Q000523:psychology*; D055815:Young Adult
keywords: Anger; Cooperation; Negative reciprocity orientation; Trust game