title: Towards surgeon-authored VR training: the scene-development cycle.
abstract: Enabling surgeon-educators to themselves create virtual reality (VR) training units promises greater variety, specialization, and relevance of the units. This paper describes a software bridge that semi-automates the scene-generation cycle, a key bottleneck in authoring, modeling, and developing VR units. Augmenting an open source modeling environment with physical behavior attachment and collision specifications yields single-click testing of the full force-feedback enabled anatomical scene.
authors.affiliation: CISE Department, University of Florida, USA.
authors.forename: Saleh
authors.initials: S
authors.lastname: Dindar
authors.affiliation: CISE Department, University of Florida, USA.
authors.forename: Thien
authors.initials: T
authors.lastname: Nguyen
authors.affiliation: CISE Department, University of Florida, USA.
authors.forename: Jörg
authors.initials: J
authors.lastname: Peters
mesh_terms: D003198:Computer Simulation; D003194:Computer-Assisted Instruction / Q000379:methods*; D004521:Educational Measurement / Q000379:methods; D000070856:High Fidelity Simulation Training / Q000379:methods; D006801:Humans; D008954:Models, Biological; D012985:Software Design; D066231:Surgeons / Q000193:education*; D025321:Surgery, Computer-Assisted / Q000379:methods*; D000070260:Teacher Training / Q000379:methods*; D014584:User-Computer Interface