title: Computer Imagery and Neurological Rehabilitation: On the Use of Augmented Reality in Sensorimotor Training to Step Up Naturally Occurring Cortical Reorganization in Patients Following Stroke.
abstract: This work promotes the use of computer-generated imagery -as visual illusions- to speed up motor learning in rehabilitation. In support of this, we adhere the principles of experience-dependent neuroplasticity and the positive impact of virtual reality (VR) thereof. Specifically, post-stroke patients will undergo motor therapy with a surrogate virtual limb that fakes the paralyzed limb. Along these lines, their motor intentions will match the visual evidence, which fosters physiological, functional and structural changes over time, for recovery of lost function in an injured brain. How we make up such an illusion using computer graphics, is central to this paper.
authors.affiliation: Colombia's Center for Bioinformatics and Computational Biology - CBBC.
authors.forename: Esteban
authors.initials: E
authors.lastname: Correa-Agudelo
authors.affiliation: Colombia's Center for Bioinformatics and Computational Biology - CBBC.
authors.forename: Carlos
authors.initials: C
authors.lastname: Ferrin
authors.affiliation: Colombia's Center for Bioinformatics and Computational Biology - CBBC.
authors.forename: Paulo
authors.initials: P
authors.lastname: Velez
authors.affiliation: Colombia's Center for Bioinformatics and Computational Biology - CBBC.
authors.forename: Juan D
authors.initials: JD
authors.lastname: Gomez
mesh_terms: D001676:Biofeedback, Psychology; D000070856:High Fidelity Simulation Training / Q000379:methods; D006801:Humans; D019018:Imagery, Psychotherapy / Q000379:methods*; D021621:Imaging, Three-Dimensional / Q000379:methods*; D012648:Self Care / Q000379:methods*; D000071939:Stroke Rehabilitation / Q000379:methods*; D013813:Therapy, Computer-Assisted / Q000379:methods*; D016896:Treatment Outcome; D014584:User-Computer Interface