title: User-Centred Design Using Gamestorming.
abstract: User-centered design (UX) is becoming a standard in software engineering and has tremendous potential in healthcare. The purpose of this tutorial will be to demonstrate and provide participants with practice in user-centred design methods that involve 'Gamestorming', a form of brainstorming where 'the rules of life are temporarily suspended'. Participants will learn and apply gamestorming methods including persona development via empathy mapping and methods to translate artefacts derived from participatory design sessions into functional and design requirements.
authors.affiliation: University of British Columbia, School of Nursing, Vancouver, British Columbia, Canada, leanne.currie@nursing.ubc.ca.
authors.forename: Leanne
authors.initials: L
authors.lastname: Currie
mesh_terms: D003258:Consumer Behavior; D003405:Creativity; D005716:Game Theory; D006126:Group Processes; D011381:Programming Languages; D012985:Software Design