title: Augmenting College Students' Study of Speech-Language Pathology Using Computer-Based Mini Quiz Games.
abstract: This study examined whether undergraduate college students' immediate recall and longer-term retention of introductory voice disorder concepts improved by using mini quiz games (MQGs; interactive knowledge tests in game format) compared with (a) traditional study alone, (b) MQGs and traditional study together, or (c) a no-study control condition.
  
  
  
  Ninety-three college students participated in proctored sessions in which they were given a pretest, viewed an online lecture on introductory voice disorder concepts, and then engaged in either no intervention or interventions including traditional study, MQG play, or both MQG play and traditional study, followed by an immediate recall posttest and longer-term retention follow-up test.
  
  
  
  Analyses suggested that the effects of all interventions (traditional study, MQG play, and the combination of the 2) were equivalent and resulted in significantly greater improvements from pretest to immediate recall posttest performance than the control condition. In contrast, MQGs and MQGs with traditional study, but not traditional study alone, showed better results for long-term retention than no study.
  
  
  
  Results provide preliminary support for the idea that there may be multiple effective learning modes, beyond traditional study, that enhance recall and retention of knowledge foundational to speech-language pathology clinical training and practice.
authors.forename: Lisa A
authors.initials: LA
authors.lastname: Vinney
authors.forename: Les
authors.initials: L
authors.lastname: Howles
authors.forename: Glen
authors.initials: G
authors.lastname: Leverson
authors.forename: Nadine P
authors.initials: NP
authors.lastname: Connor
mesh_terms: D000293:Adolescent; D005260:Female; D006801:Humans; D007858:Learning; D008297:Male; D011939:Mental Recall; D013066:Speech-Language Pathology; D013334:Students; D018910:Video Games; D055815:Young Adult