Video Games, Internet and Social Networks: A Study among French School students
Aim : Screen-based media use is gradually becoming a public health issue, especially among young people.Method : A local descriptive observational study was conducted in 11 colleges of the Bouches-du-Rhône department. All middle high school students were asked to fill in a questionnaire comprising questions about their demographic characteristics, their screen-based media use (Internet, video games, social networks), any problematic use (video games and social networks), self-esteem and quality of life.Results : A total of 950 college students (mean age : 12.96 years) participated in the research. The results show a high level and a very diverse screen-based media use. Boys more frequently played video games and girls go more frequently used social networks. The levels of problematic use were relatively low for all middle high school students. The level of problematic video game use was significantly higher in boys, and the level of problematic social network use was higher in girls.Conclusion : Differences in the use of video games or social networks raise the general issue of gender differences in society. This study indicates the need for more specific preventive interventions for screen-based media use. The addictive “nature” of certain practices needs to be studied in more detail.
Lionel
L
Dany
Laure
L
Moreau
Clémentine
C
Guillet
Carmelo
C
Franchina
D000293:Adolescent; D016739:Behavior, Addictive / Q000453:epidemiology*; D002648:Child; D005260:Female; D005602:France / Q000453:epidemiology; D006801:Humans; D020407:Internet / Q000706:statistics & numerical data*; D008297:Male; D012574:Schools / Q000706:statistics & numerical data; D012944:Social Support; D013334:Students / Q000706:statistics & numerical data*; D018910:Video Games / Q000706:statistics & numerical data*; D055815:Young Adult