title: A Psychometric Tool for a Virtual Reality Rehabilitation Approach for Dyslexia.
abstract: Dyslexia is a chronic problem that affects the life of subjects and often influences their life choices. The standard rehabilitation methods all use a classic paper and pencil training format but these exercises are boring and demanding for children who may have difficulty in completing the treatments. It is important to develop a new rehabilitation program that would help children in a funny and engaging way. A Wii-based game was developed to demonstrate that a short treatment with an action video game, rather than phonological or orthographic training, may improve the reading abilities in dyslexic children. According to the results, an approach using cues in the context of a virtual environment may represent a promising tool to improve attentional skills. On the other hand, our results do not demonstrate an immediate effect on reading performance, suggesting that a more prolonged protocol may be a future direction.
authors.affiliation: Applied Technology for Neuro-Psychology Lab, Istituto Auxologico Italiano, Via Magnasco 2, 20149 Milano, Italy.
authors.forename: Elisa
authors.identifier: 0000-0003-4012-262X
authors.initials: E
authors.lastname: Pedroli
authors.affiliation: Applied Technology for Neuro-Psychology Lab, Istituto Auxologico Italiano, Via Magnasco 2, 20149 Milano, Italy.
authors.forename: Patrizia
authors.initials: P
authors.lastname: Padula
authors.affiliation: Department of Paediatrics, Ospedale Castelli, Via Crocetta, 28921 Pallanza, Italy.
authors.forename: Andrea
authors.identifier: 0000-0001-6778-7790
authors.initials: A
authors.lastname: Guala
authors.affiliation: Department of Child Neuropsychiatry, Ospedale Castelli, Via Crocetta, 28921 Pallanza, Italy.
authors.forename: Maria Teresa
authors.initials: MT
authors.lastname: Meardi
authors.affiliation: Applied Technology for Neuro-Psychology Lab, Istituto Auxologico Italiano, Via Magnasco 2, 20149 Milano, Italy; Department of Psychology, Catholic University of Milan, Milan, Italy.
authors.forename: Giuseppe
authors.identifier: 0000-0003-3657-106X
authors.initials: G
authors.lastname: Riva
authors.affiliation: Division of Neurology and Neurorehabilitation, IRCCS Istituto Auxologico Italiano, Via Cadorna 90, Piancavallo, Verbania, Italy.
authors.forename: Giovanni
authors.identifier: 0000-0001-8642-6616
authors.initials: G
authors.lastname: Albani
mesh_terms: D000465:Algorithms; D001288:Attention; D002648:Child; D003198:Computer Simulation; D004410:Dyslexia / Q000534:rehabilitation*; D005260:Female; D006801:Humans; D008037:Linguistics; D000069550:Machine Learning; D008297:Male; D011594:Psychometrics / Q000295:instrumentation* / Q000379:methods; D011932:Reading; D012046:Rehabilitation / Q000379:methods*; D012984:Software; D018910:Video Games; D063367:Virtual Reality Exposure Therapy / Q000379:methods*