Fun cube based brain gym cognitive function assessment system.
The aim of this study is to design and develop a fun cube (FC) based brain gym (BG) cognitive function assessment system using the wireless sensor network and multimedia technologies. The system comprised (1) interaction devices, FCs and a workstation used as interactive tools for collecting and transferring data to the server, (2) a BG information management system responsible for managing the cognitive games and storing test results, and (3) a feedback system used for conducting the analysis of cognitive functions to assist caregivers in screening high risk groups with mild cognitive impairment. Three kinds of experiments were performed to evaluate the developed FC-based BG cognitive function assessment system. The experimental results showed that the Pearson correlation coefficient between the system's evaluation outcomes and the traditional Montreal Cognitive Assessment scores was 0.83. The average Technology Acceptance Model 2 score was close to six for 31 elderly subjects. Most subjects considered that the brain games are interesting and the FC human-machine interface is easy to learn and operate. The control group and the cognitive impairment group had statistically significant difference with respect to the accuracy of and the time taken for the brain cognitive function assessment games, including Animal Naming, Color Search, Trail Making Test, Change Blindness, and Forward / Backward Digit Span.
School of Electronic and Information Engineering, Tianjin University, Tianjin, China.
Tao
T
Zhang
Department of Computer Science and Information Engineering, Chang Gung University, Taoyuan, Taiwan; Department of Neurology, Chang Gung Memorial Hospital Linkou Medical Center and College of Medicine, Chang Gung University, Taoyuan, Taiwan. Electronic address: cclin@mail.cgu.edu.tw.
Chung-Chih
CC
Lin
Department of Computer Science and Information Engineering, Chang Gung University, Taoyuan, Taiwan; Department of Neurology, Chang Gung Memorial Hospital Linkou Medical Center and College of Medicine, Chang Gung University, Taoyuan, Taiwan.
Tsang-Chu
TC
Yu
School of Electronic and Information Engineering, Tianjin University, Tianjin, China.
Jing
J
Sun
Department of Physical Medical and Rehabilitation, Chang Gung Memorial Hospital, Chang Gung University, Taoyuan, Taiwan.
Wen-Chuin
WC
Hsu
Department of Physical Medical and Rehabilitation, Chang Gung Memorial Hospital, Chang Gung University, Taoyuan, Taiwan.
Alice May-Kuen
AM
Wong
D000368:Aged; D000369:Aged, 80 and over; D001921:Brain / Q000502:physiology; D003071:Cognition / Q000502:physiology*; D060825:Cognitive Dysfunction / Q000175:diagnosis*; D003195:Computer Communication Networks; D003704:Dementia; D005260:Female; D006801:Humans; D008297:Male; D009483:Neuropsychological Tests; D018910:Video Games
Brain gym; Cognitive function impairment; Fun cube; Multimedia; Wireless sensor network