title: Energy Efficiency in Public Buildings through Context-Aware Social Computing.
abstract: The challenge of promoting behavioral changes in users that leads to energy savings in public buildings has become a complex task requiring the involvement of multiple technologies. Wireless sensor networks have a great potential for the development of tools, such as serious games, that encourage acquiring good energy and healthy habits among users in the workplace. This paper presents the development of a serious game using CAFCLA, a framework that allows for integrating multiple technologies, which provide both context-awareness and social computing. Game development has shown that the data provided by sensor networks encourage users to reduce energy consumption in their workplace and that social interactions and competitiveness allow for accelerating the achievement of good results and behavioral changes that favor energy savings.
authors.affiliation: BISITE Research Group, Edificio I+D+I, University of Salamanca, 37007 Salamanca, Spain. oscgar@usal.es.
authors.forename: Óscar
authors.initials: Ó
authors.lastname: García
authors.affiliation: BISITE Research Group, Edificio I+D+I, University of Salamanca, 37007 Salamanca, Spain. ralorin@usal.es.
authors.forename: Ricardo S
authors.initials: RS
authors.lastname: Alonso
authors.affiliation: BISITE Research Group, Edificio I+D+I, University of Salamanca, 37007 Salamanca, Spain. javierp@usal.es.
authors.forename: Javier
authors.initials: J
authors.lastname: Prieto
authors.affiliation: BISITE Research Group, Edificio I+D+I, University of Salamanca, 37007 Salamanca, Spain. corchado@usal.es.
authors.forename: Juan M
authors.initials: JM
authors.lastname: Corchado
mesh_terms: D001364:Awareness; D006801:Humans
keywords: behavioral change; collaborative learning; context-awareness; energy efficiency; serious games; social computing; virtual organizations