title: [The Triumph of "Stupidity" : Deep Blue`s Victory over Garri Kasparov. The Controversy about its Impact on Artficial Intelligence Research].
abstract: The competition between the chess computer Deep Blue and the former chess world champion Garri Kasparov in 1997 was a spectacle staged for the media. However, the chess game, like other games, was also a test field for artificial intelligence research. On the one hand Deep Blue's victory was called a "milestone" for AI research, on the other hand, a dead end, since the superiority of the chess computer was based on pure computing power and had nothing to do with "real" AI.The article questions the premises of these different interpretations and maps Deep Blue and its way of playing chess into the history of AI. This also requires an analysis of the underlying concepts of thinking. Finally, the essay calls for assuming different "ways of thinking" for man and computer. Instead of fundamental discussions of concepts of thinking, we should ask about the consequences of the human-machine division of labor.
authors.affiliation: Professur für Neuere Sozial-, Wirtschafts- und Technikgeschichte, Helmut-Schmidt-Universität, Holstenhofweg 85, 22043, Hamburg, Deutschland. mhessler@hsu-hh.de.
authors.forename: Martina
authors.initials: M
authors.lastname: Heßler
keywords: Chess computer; Deep Blue; History of artificial intelligence research; Thinking